Location

Big Sky, Montana

Date

24-6-2009

Session

Session 7 – Poster Session B

Abstract

We report on the development of a realistic dynamic simulation of oncoming headlamp glare in a driving simulator. To our knowledge, no such simulation had been attempted or achieved previously. The simulation is based on superposition of a bright LED display through a beam splitter on the simulator screen and synchronizing the illuminated LED position to the image of the simulated oncoming car. LED brightness is adjusted to result in the level of light that such headlights would cause in the driver’s eyes, enabling the testing of glare effect on drivers of different ages and impact (reduction or increase) of various vision devices.

Rights

Copyright © 2009 the author(s)

DC Citation

Proceedings of the Fifth International Driving Symposium on Human Factors in Driver Assessment, Training and Vehicle Design, June 22-25, 2009, Big Sky, Montana. Iowa City, IA: Public Policy Center, University of Iowa, 2009: 412-418.

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Jun 24th, 12:00 AM

Development of a System to Study the Impact of Headlight Glare in a Driving Simulator

Big Sky, Montana

We report on the development of a realistic dynamic simulation of oncoming headlamp glare in a driving simulator. To our knowledge, no such simulation had been attempted or achieved previously. The simulation is based on superposition of a bright LED display through a beam splitter on the simulator screen and synchronizing the illuminated LED position to the image of the simulated oncoming car. LED brightness is adjusted to result in the level of light that such headlights would cause in the driver’s eyes, enabling the testing of glare effect on drivers of different ages and impact (reduction or increase) of various vision devices.