Document Type

Speech/Presentation/Lecture

Publication Date

Spring 4-24-2017

Journal/Book/Conference Title

Invited Talk at Columbia University, Co-Sponsored by Columbia University Libraries' Global Studies division and the Rare Book and Manuscript Library in partnership with the Columbia Center for Teaching and Footprints Jewish Books through Time and Space

Conference Location

New York, New York

Total Pages

62 pages

Abstract

Codex Conquest: The Game of Book History teaches students the contemporary value of historical printed books and how these books changed history by contributing to technological advancements, scientific breakthroughs, artistic triumphs, and political shifts from the fifteenth through the nineteenth century. Each player represents a curator competing to create as many high value collections as possible for his or her national library. This presentation discusses the pedagogy, rules, and development of Codex Conquest as an introduction before game play.

Keywords

rare books, game, teaching

Comments

These slides are from April 2017 and may not reflect future changes or adaptations of the game as it continues its life as an open educational resource.

Rights

Copyright © 2017 Amy Hildreth Chen

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Share Alike 4.0 License.

 

URL

http://ir.uiowa.edu/lib_pubs/206